Dev Team 7GAMES &
INTERACTIVE

THE GAME DEVELOPMENT SIDE OF DT7

Built to play.
Made to explore.

Original games, playable experiments and the tools that bring people together.

A small, experienced team turning ideas into interactive experiences—from a first prototype to the systems behind it.

Firebase Oscar concept artwork showing a turret guarding a colorful alien outpost
Generated concept artwork · Not gameplay

FEATURED · IN DEVELOPMENT

Firebase Oscar

A colorful sci-fi project, built together by our joint team.

Explore Oscar

Project site requires an access code. Team content stays private.

THE COLLECTION

More to explore.

Pick up a prototype, look inside a project
or see how we connect players.

Illustrated Tactical Cover battlefield with defensive turrets and flag positions
Generated concept artwork inspired by the game.
Squad tactics · DesktopPlay in browser

Tactical Cover

Lead a squad, build defenses and capture the flag. A browser revival of our 2008 XNA project.

Explore Tactical Cover — Tactical Cover
Golf prototype showing the golfer and shot-direction control on the course
Actual gameplay from the golf prototype.
Physics prototype · DesktopPlay in browser

Golf prototype

Line up a shot and explore the feel of a playable idea. A small experiment in physics and interaction.

Play golf — Golf prototype
Hidden-object game development capture showing an illustrated riverside location
Actual development gameplay · Unity Game view.
Client project · Intended for iPhoneIn development

Hidden-object game

Illustrated locations, object checklists and a little discovery. A Unity game in development for Grassapper.

View project — Hidden-object game
GoodGame tournament organizer interface using demonstration participants
Actual application · Demonstration data and temporary artwork.
Gaming community platformEarly access

GoodGame

Bring players together, coordinate squads and organize tournaments in the games they already play.

View project — GoodGame

Browser demos are best with a desktop keyboard and mouse. Public play needs no account.

Editorial illustration of a classic desktop PC, game discs and a printed catalog
New illustration inspired by the PC gaming era.

DREAMS IN MOTION · 2000–2006

Before the app stores.

Game discs, printed catalogs and a broad imagination. Explore the PC titles and value software from the earlier chapter of Dev Team 7.

Explore the legacy collection

A historical collection, with no current downloads or support.

HAVE SOMETHING IN MIND?

Let’s make it playable.

Gameplay, tools and the technology that brings an idea to life.

Talk about a project